Thursday, December 13, 2012

My Players Rock

I absolutely love my players. I won't call them 'fans' because the root word comes from the latin for 'fanatic'. But I love them. After I come home from a hard day at work and there are comments like this in my inbox:

You created the greatest mod I've ever had the joy of playing. I don't know what to do with my life now that I've completed it.  - DarthJanine420

I just have to say this is a beautifully done mod, good voice acting, and even the conversations your NPC's had with Nazir and Babette. The murders that had to be commited and the ways to do them were just original, WAY better than Bethesda. But I can't complete this mod, because I just can't bring myself to... You know.... With the female NPC... I'm sorry, but I just can't. I have to stop with this mod as soon as I get to that part.
But I just want to say you are a GREAT modder. - Torok551

This is one mod I felt obliged to come back and comment on. I LOVE Averna's outlook on things. The whole mod was very well put together. - gogrick

I love this mod! Stabby is THE BEST! Very immersive. It was wonderful to have the same WTF? moment that the character would be experiencing the first time my health got low. I won't give away any spoilers so I'll just say the name of the place cracked me up. Averna is wonderful too- so dry. All of the writing and voice acting is superb. I'm not even done with the quests yet but I just had to drop by and give you major props. Thanks so much for this mod! - Nitro1a

Thanks so much guys for making all my hard work feel worth the effort. Ya'll are the best!

Thursday, December 6, 2012

New Review... in french

Someone made a video review of my mod... in french. I have no clue what he's saying it could be a terrible review but I choose to believe it's a fantastic glowing review worth sharing

Wednesday, December 5, 2012

The Rabbit Hole

So I made a video preview of one of the levels from my next mod, 'The Rabbit Hole'.
I play through the video with stabby, and it shows off all his powers so check it out!

Friday, November 16, 2012

ScreenShots

From my next upcoming mod:
I love Dwarven Ruins. Their enemies are fun to fight as well.

I had fun experimenting with the Dynamic Lighting in Skyrim

Yes, those are vicious killer goats

Thursday, November 15, 2012

Kickstarter project cancelled

My kickstarter project for the sequel was cancelled. You can read the post for more details.

Honestly, a part of me knew the project would never succeed. But we live in a world where independent developers are getting funding every day to create games. Even super small niche games with very little mass appeal get lots of funding on kickstarter. Apparently a mod for an existing game is in a total different ball-park.

What surprised me the most was some of the hostility I read on the internet. Some people seemed genuinely offended that I was asking for money to create a mod. Many comments started out hurtful, with me being accused of generating a shitty mod and then 'having the gall' to ask for money to do what others do for free.

This I don't understand. What is so offensive about asking for money? People ask for money every day. Some provide soup for free (Volunteers at a soup kitchen) and some provide soup for a fee (Souper Salad anyone?) Should I be offended that a restaurant charges for soup, just because others give it away for free? Some seem to think that the profit motive is a sin, I honestly don't think a volunteer at a Soup Kitchen is any better or worse than a Waitress at a restaurant. Both are providing a valuable service. I guess some think the Volunteer is more admirable because she's not motivated by money, just compassion for other humans.

Was I motivated by money to make a Kickstarter? HELL NO. The kickstarter was an attempt to make a mod I could never do in my free time. If I did it to make money, I woulda started a project to launch a Business; Never once did I have the allusion that I could make a profit from developing mods. I just wanted to break even.

 It was an experiment; a failed experiment. But as the Mythbuster's say, 'Failure is ALWAYS an option' At this point, I just want to put the whole thing behind me, and focus on my next mod coming out.

Wednesday, October 31, 2012

Kickstarter!

I really, really hope this works. There is nothing I would like better than to work on the sequel full-time. Please check out this link and help me make The Dark Brotherhood Resurrection: Part 2

Sunday, October 28, 2012

OMG Switches!

They have these pressure-plate switches in Skyrim. Often there will be like a potion on a pedestal, you pick up the potion and OH MY GOD POISON SPIKES IN MY EYES!!!! If you try to put the potion back in vanilla Skyrim you get an exercise in frustration trying to precisely place the item back onto the switch, and hoping it doesn't fall back off.

Because a puzzle I designed was going to rely on such switches, I spent a lot of time developing custom scripts so the switches would be 'sticky' It makes them so much easier to use!


I know it's a silly little thing to get excited about, but it's minor victories in Human-Machine interfaces like this that make life worth living for me.